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    Nebula

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    Miri

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    Character sheet
    Character Name: Nova Setsuna
    Species: Human
    Alignment : Chaotic Neutral

    Nebula

    Post by Miri on Sat Oct 22, 2016 3:22 am

    -----------------------
    Personal Info:
    -----------------------
    Given Name: Nova Moon
    Codename: [D.I.G.i.T.A.L] Experiment #104 - Human Subject #2
    Callsign: Nebula
    Age: 32
    Sex: Female
    Sexuality: Homoromantic Gray-asexual
    Species: A.I implanted into a Human
    Alignment: Chaotic Neutral
    -----------------------
    Appearance:
    -----------------------
    Height: 5’9
    Weight 72.3kg
    Skin/Fur/Scales, Etc.: Darkish skin. At least some black corruption from the digitalisation process at any given time.
    Eyes: Dark, almost black, brown.
    Hair: Black, with red tips. Very long; worn in a low but tight plait. It ends 3/4 down her hair, the rest just laying loose.
    Looks: The Nebula is darkish-skinned, and has very long hair, falling down to the tops of its thighs. It is questionable why The Nebula prefers this style, being so impractical as it is. However, it has yet to hinder her performance, and we see no reason to cut it.

    It has an asymmetrical mask, shaped like a Great Horned Owl. The side that exposes the face has an almost jagged look to it - similar looking to the corruption. The mask has a red beak and a greeny-blue eye. It has two horns, one connected directly to the mask, and on the left, the mask bridges along the rest of the forehead and creating a smaller horn on the other side. Both horns fade from the black of the mask to a dark red at the tips.

    Its outfit is strategically chosen for its specific purpose. The Nebula is designed to stalk silently in low light: a perfect spy. The outfit is composed of red and black - the two hardest colours to see in low light - as well as of a greenish blue. Its jacket is sleeveless, with a low neckline and made of black leather. The design on the side (two parallel lines) is the green-blue colour.

    The Nebula’s armour is a dark red, consisting of a pair of pauldrons, a breastplate and boots. Along its right arm is a helix of ‘corruption’ (as we’ve decided to call it), that looks like a black string of glitching computer pixels. It wraps around The Nebula’s arm and gets absorbed by her bracer, and it seems to power her claws, and can feed into her sword to boost its power. Although this stream only seems to feed into her right arm, her left arm - shield arm - can use this corruption to attach corruption blades to the rim of the shield, making it deal physical damage when striking someone with the side.

    This corruption can occur in other places at other times, specifically when The Nebula is in need of reprogramming and/or reconditioning. This is inconvenient as there tends to be a low static cracking, gradually getting louder with more corruption present. This side-effect is unfortunately unavoidable but bearable.
    ---------------------
    Specialties
    ---------------------
    Strengths/skills: The Nebula has shown to be very strong, able to carry more than double its bodyweight when influenced by corruption with no struggle. At any other time, it can bench just under that much. This strength enables her to be an effective sword wielder, making the weapon no hindrance to its mobility.

    Although it has shown signs of being ambidextrous, we have observed that it prefers to keep its sword in its right arm and the shield in left.

    The Nebula has an excellent sense of awareness, with its boosted hearing ability and its sharp eye. It is designed to react to any situation and be spontaneous at any given moment, with quick and sharp reflexes.
    Weaknesses/Flaws: As stated before, The Nebula’s corruption side effect is both a help and a hindrance. It is shown to boost its strength, and give it undocumented abilities and powers. However, it can make unwanted audio and visual side effects, such as noise, or even producing light energy. As well as physical effects, it can also create electromagnetic signals that make it easier to find The Nebula using a digital tracking system if you know what the signals are. We hope to get rid of this interference with our future experiments.

    The Nebula’s mobility is not ideal for what we originally planned. Despite the fact that the corruption boosts her strength, it seems to decrease its speed and momentum, up to 75% at one time. As well as this, The Nebula is unable to run long distances efficiently.

    The static cracks produced by the corruption is one of the most hindering effects of the corruption. It is easy to pick out in the dead of the night when things are silent, which is mostly what it is designed for. It is mostly indistinguishable when in large crowds, or when there is weather like rain unless someone has a keen ear. However, when using a lot of corruption at one time, like using DIGiStruct or using it as a projectile, the static cracks aren’t so easy to miss, making the opponent easily able to hear it, and in turn, making them more likely to dodge.

    The Nebula is not very effective against ranged opponents, having no efficient range attack and having no defences against opponents of this type. Not only this but, with her bad mobility, she cannot run well from sniper fire or any other form of guns.

    Core: This is located in between the shoulder blades. If she is hit (shot, majorly wounded or sliced open) in this area, she becomes immediately compromised. Due to complications, this area is much less protected than likeable.

    Special Abilities: Corruption: This effect has been touched on before in this report. It seems to increase strength by up to 150%, averaging at about 90-110%, whilst decreasing speed by up to, and usually 75% at the same time. This is interesting, as the last human subject showed an increase in speed and a decrease of strength at the same ratio. Further investigation is required.

    Corruption is thought to be a vital part of the Nebula. Not only does it boost it, but it also removes physical - human - limitations. As well as that, it seems to compromise the Nebula if it does not have enough in its body.

    If she loses some corruption, either by using too much at one time or by using it in an attack, she can slowly regain it. However, this seems to be a very long, complicated process and can take a long while until all the corruption is fully intact. After a battle, it’s speculated to take up to 24 hours to regain even a tiny amount of it burned up in a fight. Consecutive battles take just add to this timeframe.

    Physically, corruption looks similar to a computer screen glitching. It is constantly moving, as if trying to build or shape into something. It’s mainly black in colour, sometimes flickering to red or any other colour. All streams of corruption seem to stem from its chest, somewhere around where a heart would be.

    DigiStruct: The Nebula’s corruption allows it to create small constructs, such as claws on the end of its hands or spikes on its boots. These structures look like solid masses of corruption. Although intangible, these DigiStructs can cause a variety of other effects such as a cold, paralysing feeling that can stun an opponent for a couple seconds.

    There are certain disadvantages to this ability. If its uses too much, it will become weaker and weaker. The most that can be created at one time is three different constructs of the same, smallish size, such as a sword and shield and claws. However, three is when the Nebula begins to compromise its power. Two is a comfort zone, and focusing all its effort into one single DigiStruct makes the Digistruct up to 75% stronger, depending on size. A small construct such as claws will get the full boost; an enlarged, enhanced sword would get a small boost.

    Pixel Projectile: The Nebula has the ability to cut off a small amount of corruption attached to its body, sending it flying towards an opponent, similar-looking to an arrowhead. Although it does not physically damage an opponent, it sends the same, cold, paralysing feeling down your back, stunning you for a couple seconds. When the target is hit, the corruption leeches back to the Nebula, which makes it easy for an opponent to follow, and even find the Nebula by following the corruption trail. Although it is a fairly quick return, a fairly quick opponent could still track her down. Naturally, some corruption is lost in this process.

    Restruct: The Nebula has the ability to become intangible for ten seconds, whilst rapidly regenerating its health. If she is damaged during this time, its corruption will heal its body and she will be totally unharmed. Also, she will regain half of the corruption she lost up until this move is executed. During this time, the Nebula is unable to move, up until 10 seconds after this process is finished. This can be troublesome, as it is essentially a sitting duck for twenty seconds, completely unable to dodge or move. In this state, whilst it is able to heal wounds and gashes, it is unable to recover lost limbs, organs nor any other vital parts of its being. The most it is able to heal are skin lacerations, burns and blood loss. It can also negate toxins. This has a cooldown of about forty-five minutes.

    Another form of Restruct does not involve healing, but transportation. It goes intangible, as before, but instead of regaining corruption, it spends it instead. It can teleport 50ft in any direction. However, it is slightly more deficient as we anticipated. The Nebula is converted into a long stream of corruption, and it weaves its way around until The Nebula takes shape where the corruption settles. This enables the enemy to see exactly where it will appear, and if they are fast enough (it travels 5ft/second in this mode) they could sneak up on the Nebula. A noticeable amount of corruption is lost for this to occur, however. This has a cooldown of ten minutes.

    Deflect: The Nebula has the ability to reflect ranged attacks: projectiles such as bullets, arrows and darts. She uses DIGiStruct to create a shield. Despite being intangible, it can make them ricochet off, in a random angle. In the shield's original form, it cannot deflect intangible objects such as water, light or fire. However, when influenced by corruption, it has the ability to deflect a small portion of an intangible object that hits it - about 1/8. The rebound of this is very random and is unlikely to hit the opponent. As well as this, she can more accurately make projectiles ricochet, closer to the position and angle it came from. However, it would still be able to move away from this position and dodge the slightly inaccurate bullet. This is the boost of having only the shield influenced by corruption. If she has another piece of equipment powered by corruption as well as the shield, this ability is negated, and it can only deflect simple projectiles in random angles.
    ---------------------
    Personality:
    ---------------------
    Personality: The Nebula has shown itself to be an intimidating force to be reckoned with, showing merciless skill in battle and cold, calculated actions. She is built to react to any situation in the blink of an eye. The Nebula is unable to feel any remorse nor regret for any death, pain or torture it creates in its path. This is the nature of the Nebula.

    The Nebula is constantly changing patterns so that she does not become predictable by the enemy. She constantly adapts to the patterns that her opponents take whilst simultaneously memorising them.

    As the Nebula is an A.I. programme, it has a complete inability to show any emotion, remorse or fear. It is programmed to be completely submissive to its superiors whilst being dominant and commanding to its inferiors. No matter the risk it assesses, it follows every order without doubt or question. A perfect weapon. Anything different to this behaviour must be reported immediately and it must be sent in to reconditioning without second thought.

    When in need of reconditioning or reprogramming, the Nebula can become unstable. It starts to lose concentration, slowly becoming deficient, until she wins.

    But that won’t happen.
    We won’t let it happen.
    Likes/Hobbies: The Nebula enjoys very few things, including killing. It likes being left alone, preferring the empty silence to bustling crowds. It likes to tease and torment people, as well as make them suffer. It also likes to be in control and manipulate others for her personal gain. How cute.
    Dislikes: It also dislikes a lot of things. It dislikes distractions, especially on a mission. It dislikes annoyances that distract her from her objectives. She dislikes being ordered around by inferiors, she dislikes excessive talking and she especially dislikes failing a mission or objective.
    Curiously, the Nebula is shown to have an adverse reaction to the mere thought of willow trees.
    Fears: Through its own nature of self-evolution, it has become ‘scared’ of unpredictable, irregular attacks, ones it cannot dodge nor foresee. The Nebula is scared of learning about what she really was. Who she really is. She knows that she wasn’t always a murderer, but she knows that if she learns of her past life, she’ll do anything to achieve that again.
    But most of all, it is scared of us; Its creators.
    ---------------------
    Family:
    ---------------------
    Parents: Unknown
    Mate: Moon Ryu [32] - Deceased
    Offspring: N/A
    Relative: N/A
    Brothers/sisters: Moon Isabelle [28] - Sister-in-law
    ---------------------
    History: gah later
    ---------------------
    RP paragraph: you guys know me~


    Last edited by Nebula on Sat Dec 03, 2016 9:02 am; edited 3 times in total


    _________________________________________________________


    "The child of the void and the ghost in the tape."

    [20:48:59] Kamui : (That's not a health problem Haru, that's a yaoi.)

    [07:41:39] Arik : THIS CHAT IS NEVER CLEAN
    [07:41:49] Arik : IT'S FILLED WITH ORGYS AND INNUENDOS AND CURSING
    [07:41:55] Arik : PROBABLY IN THAT ORDER

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    Lexia
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    Re: Nebula

    Post by Lexia on Wed Oct 26, 2016 2:40 am

    Heya Nebby!!

    I just want to clarify a few things that I didn't see in your app when I read over it.

    Do you know how much your character weighs? If you do, please put it in for me :D It's a bit hard to determine how much it can lift when you don't specify weights Razz

    Nebula wrote:Restruct: The Nebula has the ability to become intangible for ten seconds, whilst rapidly regenerating its health. If she is damaged during this time, its corruption will heal its body and she will be totally unharmed. Also, she will regain half of the corruption she lost up until this move is executed. During this time, the Nebula is unable to move, up until 10 seconds after this process is finished. This can be troublesome, as it is essentially a sitting duck for twenty seconds, completely unable to dodge or move. This has a cooldown of about half an hour.

    Umm, I think that you might want to tone down how much she can heal. Or maybe give examples as to how much she can heal after using this ability. Don't get me wrong, I love the idea and concept behind it, but I'm just having a bit of trouble following this ability. Is she able to regrow a limb through this ability? What's the biggest injury that she can heal?

    Maybe specify those few things, and if I can just clarify, is this corruption like a secondary unit protecting Nebula? Or is it part of Nebula itself?

    I hope this helps a little, please bump when you have just put these few things in ^^"


    _________________________________________________________

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    Miri

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    Character sheet
    Character Name: Nova Setsuna
    Species: Human
    Alignment : Chaotic Neutral

    Re: Nebula

    Post by Miri on Fri Oct 28, 2016 8:54 am

    Bump it up!

    ~I already put her weight down, albeit under appearances. I should have probably put it next to the ability ^^;

    ~Specified how much she could heal, what she couldn't heal and added 15 minutes to the cooldown.

    ~Corruption is part of Nebula herself - she can't exist without it.


    _________________________________________________________


    "The child of the void and the ghost in the tape."

    [20:48:59] Kamui : (That's not a health problem Haru, that's a yaoi.)

    [07:41:39] Arik : THIS CHAT IS NEVER CLEAN
    [07:41:49] Arik : IT'S FILLED WITH ORGYS AND INNUENDOS AND CURSING
    [07:41:55] Arik : PROBABLY IN THAT ORDER

    You're next, Guest...
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    Lexia
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    Re: Nebula

    Post by Lexia on Fri Oct 28, 2016 3:51 pm

    Ahh, yea. I found the stuff now XD I feel a bit silly for not seeing it ;^;

    Just with the shield, you say it can block and reflect any physical attack, I think that's a bit too strong. Would this shield also block things like punches and kicks? Or does it just block things from weaponry (guns, swords, hammers, halberds, etc.)?

    I'd just like you to put that in for me and bump it again ^^"


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    Miri

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    Character Name: Nova Setsuna
    Species: Human
    Alignment : Chaotic Neutral

    Re: Nebula

    Post by Miri on Fri Oct 28, 2016 11:24 pm

    Well, it can block any attack just like a normal shield. Because it's a shield x3 However, it does not return any damage that is non-physical, intangible nor damage caused by melee weapons. So whilst it may have some recoil when someone punches it, it won't have recoil when someone slices it eith a knife. And something like water would probably just drip off. I was going to have this as a forever on ability, although I see how it could be over powered. Would it be better suited swapping it around, so she can't deflect melee attacks and only deflect ranged attacks?


    _________________________________________________________


    "The child of the void and the ghost in the tape."

    [20:48:59] Kamui : (That's not a health problem Haru, that's a yaoi.)

    [07:41:39] Arik : THIS CHAT IS NEVER CLEAN
    [07:41:49] Arik : IT'S FILLED WITH ORGYS AND INNUENDOS AND CURSING
    [07:41:55] Arik : PROBABLY IN THAT ORDER

    You're next, Guest...
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    Lexia
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    Alignment : Chaotic Evil

    Re: Nebula

    Post by Lexia on Sat Oct 29, 2016 12:40 am

    I think that would be a bit more fair. Keep it to only being able to deflect ranged attacks-but maybe have the recoil not go directly back to where it was shot. Have it deflect the ranged attacks by all means, but maybe not so much go directly to where it was originally. Maybe deflect it in a random direction? (That could be fun as well as you could almost hit your allies!! XD )


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    Miri

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    Character Name: Nova Setsuna
    Species: Human
    Alignment : Chaotic Neutral

    Re: Nebula

    Post by Miri on Sat Oct 29, 2016 12:53 am

    Bump it up!


    _________________________________________________________


    "The child of the void and the ghost in the tape."

    [20:48:59] Kamui : (That's not a health problem Haru, that's a yaoi.)

    [07:41:39] Arik : THIS CHAT IS NEVER CLEAN
    [07:41:49] Arik : IT'S FILLED WITH ORGYS AND INNUENDOS AND CURSING
    [07:41:55] Arik : PROBABLY IN THAT ORDER

    You're next, Guest...
    avatar
    Lexia
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    Administrator

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    Female Posts : 294
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    Character sheet
    Character Name: Insanity
    Species: Unknown
    Alignment : Chaotic Evil

    Re: Nebula

    Post by Lexia on Sat Oct 29, 2016 1:07 am

    YUSH!!!

    APPROVED!


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    Miri

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    Female Posts : 148
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    Age : 13

    Character sheet
    Character Name: Nova Setsuna
    Species: Human
    Alignment : Chaotic Neutral

    Re: Nebula

    Post by Miri on Sat Dec 03, 2016 9:02 am

    Bump!

    added weakness, changed appearance slightly (mask)


    _________________________________________________________


    "The child of the void and the ghost in the tape."

    [20:48:59] Kamui : (That's not a health problem Haru, that's a yaoi.)

    [07:41:39] Arik : THIS CHAT IS NEVER CLEAN
    [07:41:49] Arik : IT'S FILLED WITH ORGYS AND INNUENDOS AND CURSING
    [07:41:55] Arik : PROBABLY IN THAT ORDER

    You're next, Guest...

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