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    Weapon/Armor hits.


    Status :

    Female Posts : 107
    Reputation : 0

    Character sheet
    Character Name: Navi
    Species: Human
    Alignment : Chaotic Neutral

    Weapon/Armor hits.

    Post by Navi on Sun Jan 31, 2016 6:42 pm

    This needs to go. If your weapon has 50 hits and is made of steel can I punch it 50 times and be broken or be repaired. What if I nuke it. Do I have to nuke 50 times and then it needs to be repaired. Or perhaps how many hit the weapon can make if I hit jello 50 times does it need repair. What about a dimond saw, should only take one hit to mess it up.

    It's all way to relative for this value to work. Commen sense works just fine. This isn't an aspect of equipment that needs to be regulated.

    Did that come out strong? I'm sorry don't mean it to.


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    Status :

    Female Posts : 37
    Reputation : 0
    Age : 17

    Character sheet
    Character Name: Firalyn Celestia
    Species: Human
    Alignment : True Neutral

    Re: Weapon/Armor hits.

    Post by Firalyn on Mon Feb 01, 2016 3:13 pm

    This rule exists? I need to get on more...

    And yes, I agree.


    "You guys are all substandard trash with no life. I? I am different. I am high-quality trash." - Firalyn 2016

      Current date/time is Tue Mar 20, 2018 4:31 pm